《死亡岛》是一款结合了动作要素在内的射击类游戏,游戏的发生地点也是在加勒比的孤岛上,但是不同的是导致人类嗜血成性的因素是由于全球的瘟疫化以及遗传基因学的滥用,玩家在游戏中必须尽可能的逃脱僵尸的追捕,想尽一切办法存活下去。今天小编就给大家介绍一下死亡岛女主角Purna三系技能树图文翻译吧,希望能给大家带来帮助。
这次换另一个女角purna的图文翻译
技能大概看了一下比较偏向枪械专精
而Xian是偏向刀剑专精
以下进入正题
Fury tree 愤怒技能树
第一层
guardian
unleash your fury to draw your private sidearm additionally all team members(including you)get
发动狂暴时全队(包括自己)将获得以下加成
damage +10% 伤害增加
critical hit chance +10% 爆击机率增加
stamina cost -15% 体力消耗减少
health gain +25% 回血量增加
第二层
inspiring kick
kills with kicks gain additional rage
踢死敌人将会获得额外的怒气值
rage gain 怒气增加
lv1: +15%
lv2: +30%
lv3: +45%
attack formation
increases damage done by all team members(including you)when fury is active
发动狂暴时全队(包括自己)将增加伤害
damage(on guardian) 伤害增加
lv1: +5%
lv2: +10%
lv3: +15%
grim inspiration
kills with modified weapons gain additional rage
用魔改武器杀敌将获得额外怒气值
rage gain 怒气值增加
lv1: +10%
lv2: +20%
lv3: +30%
第三层
guardian spirit
fury lasts longer and you can take out two targets at once all team members(including you)get
狂暴持续时间增加并一次吸引两名敌人,发动狂暴时全队(包括自己)将获得以下加成
damage +20% 伤害增加
critical hit chance +20% 爆击机率增加
stamina cost -30% 体力消耗减少
health gain +50% 回血量增加
stamina gain +50% 体力回复量增加
rage points +10 % 获得怒气值增加
第四层
volatile
decreases the amount of rage required to activate fury
减少启动狂暴时需要的基本怒气值
rage required 最低怒气需求减少
lv1: -5%
lv2: -10%
lv3: -15%
fiery spirit
chance to set enemies on fire on fury
有机会使敌人着火
burning chance(on fury) 着火机率(狂暴时)
lv1: 5%
lv2: 10%
lv3: 15%
righteous fire
killing enemies with firearms gains additional rage
用枪械杀敌将获得额外的怒气值
rage gain
怒气值增加
lv1: +10%
lv2: +20%
lv3: +30%
第五层
guardian angel
fury lasts even longer and you can take out three targets at once all team members(including you)get
狂暴持续时间增加并一次吸引三名敌人,发动狂暴时全队(包括自己)将获得以下加成
damage +30% 伤害增加
critical hit chance +30% 爆击机率增加
stamina cost -45% 体力消耗减少
health gain +100% 回血量增加
stamina gain +100% 体力回复量增加
rage points +20% 获得怒气值增加
Combat tree 战斗技能树
第一层
blade fighter
sharp weapons are now more efficient and effective
使用刃器会变的更有效率
sharp damage +5% 刃器伤害增加
sharp stamina cost -10% 使用刃器消耗体力减少
sharp critical hit chance +1% 刃器爆击机率增加
precise hit on the head inflicts +5% damage 命中头部伤害增加
第二层
vampire
kills gain stamina
杀敌后回复体力
stamina gain 体力回复增加
lv1: +10%
lv2: +20%
lv3: +30%
hard knocks
increases damage with melee weapons
增加近战武器伤害
melee damage 近战武器伤害增加
lv1: +5%
lv2: +10%
lv3: +15%
randori
decreases stamina cost when fighting groups of enemies
对付一群敌人时减少体力消耗
stamina cost 体力消耗减少
lv1: -10%
lv2: -20%
lv3: -30%
第三层
gender wars
increases damage against opposite sex
增加对异姓的伤害
damage 伤害增加
lv1: +5%
lv2: +10%
lv3: +15%
maintenance
increases durability of melee weapons
增加近战武器耐久度
melee weapons durability 近战武器耐久度增加
lv1: +10%
lv2: +20%
lv3: +30%
kick of strength
kills with kicks gain stamina
踢死敌人后将额外回复体力
stamina gain 体力回复
lv1: +10%
lv2: +20%
lv3: +30%
第四层
firearms training
you need lots of guns what's more important you have the skills to handle them
你需要有能力处理你的枪枝
relaod time -10% 枪械换弹夹时间减少
critical hit chance +2% 枪械爆击机率增加
accuracy +10% 枪械准确增加
recoil -10% 枪械后座力减少
and if you run out of bullets you can always just stomp
如果没子弹的话你可以用踩的(可能是持枪状态下不能踩人? 才有此功能)
第五层
elemental affinity
increases duration of elemental attacks
增加属性伤害的持续时间
elemental duration 属性伤害持续时间增加
lv1: +20%
lv2: +40%
lv3: +60%
cold rage
a kill increases your critical hit chance for a few seconds
杀敌后将在数秒内获得额外的爆击机率加成
critical hit chance 爆击机率增加
lv1: +4%
lv2: +8%
lv3: +12%
executor
increases critical hit chance with firearms
增加枪械爆击机率
critical hit chance 爆击机率增加
lv1: +1%
lv2: +2%
lv3: +3%
第六层
wunderwaffe
increases modified firearms damage
增加魔改枪械伤害
damage 伤害增加
lv1: +10%
lv2: +20%
lv3: +30%
rapid fire
decreases reload time of firearms
减少枪械换弹夹时间
reload time 换弹夹时间减少
lv1: -10%
lv2: -20%
lv3: -30%
pierceing shots
increases bullet penetration chance
增加子弹穿透机率
bullet penetration chance 子弹穿透机率
lv1: 10%
lv2: 20%
lv3: 30%
第七层
gun kata
you handle firearms better
你更加的了解枪枝
reload time -20% 枪械换弹夹时间减少
critical hit chance +3% 枪械爆击机率增加
accracy +20% 枪械准确增加
recoil -20% 枪械后座力减少
survival tree 生存技能树
第一层
boost mood
boosts skills related to damage,force,handling or durability by +15% for everyone(including you)in aura range
增加灵气范围内全队(包括自己)的技能相关伤害、威力、熟练度及武器耐久度
aura range 5m 灵气范围5公尺
第二层
optimal maintenance
reduces repair cost
减少修理费用
repair cost 修理费用减少
lv1: -10%
lv2: -20%
lv3: -30%
deeper pockets
increases the number of inventory slots
增加装备栏空格
extra slots 空格增加
lv1: 2
lv2: 4
lv3: 6
picklock
allows opening of locks 可以开锁
lv1:level 1 locks can be opened 可以开启一级的锁
lv2:level 2 locks can be opened 可以开启二级的锁
lv3:level 3 locks can be opened 可以开启三级的锁
第三层
glory hound
increases xp for kills and assists
增加杀敌或助攻的经验值
lv1: xp+50%
lv2: xp+100%
lv3: xp +150%
conditioning
increases stamina
增加体力
stamina 体力增加
lv1: +5%
lv2: +10%
lv3: +15%
custom maintenance
increases durability of modified weapons
增加魔改武器耐久度
weapons durability 魔改武器耐久度增加
lv1: +10%
lv2: +20%
lv3: +30%
第四层
boosts ambience
boosts skills related to damage,force,handling or durability by +20% for everyone(including you)in aura range
增加灵气范围内全队(包括自己)的技能相关伤害、威力、熟练度及武器耐久度
aura range 10m 灵气范围10公尺
第五层
recycler
you get more bullets when cresting ammo
合成弹药时,弹药量更多感谢rchdix (rch)更正
coeated bullets 弹药增加
lv1: +25%
lv2: +50%
lv3: +75%
recovery
chance not to get interrupted after being hit while attacking
一定机率不会被敌人中断攻击
chance to avoid interrupted 避免中断攻击机率
lv1: 20%
lv2: 40%
lv3: 60%
providence
increases number of bullets found in loot
增加捡到的子弹
looted bullets 子弹增加
lv1: +20%
lv2: +40%
lv3: +60%
第六层
second chance
chance of being instantly revived after death instantly
一定机率死后马上复活
instantly revive chance 机率
lv1: 10%
lv2: 20%
lv3: 30%
jackpot
chance to loot rare items
一定机率捡到稀有道具
rare loot chance 机率
lv1: +5%
lv2: +10%
lv3: +15%
rain of bullets
increases the amount of ammo you can carry
增加手枪、步枪、散弹枪子弹携带量
lv1:ammo:pistol rounds +10,rifle rounds +10,shotgun rounds +5
lv2:ammo:pistol rounds +10,rifle rounds +10,shotgun rounds +5
lv3:ammo:pistol rounds +10,rifle rounds +10,shotgun rounds +5
第七层
boost arura
boosts skills related to damage,force,handling or durability by +20% for everyone(including you)in aura range
增加灵气范围内全队(包括自己)的技能相关伤害、威力、熟练度及武器耐久度
aura range 15m 灵气范围15公尺
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>>>《死亡岛》:《死亡岛》是一款结合了动作要素在内的射击类游戏,游戏的发生地点也是在加勒比的孤岛上,但是不同的是导致人类嗜血成性的因素是由于全球的瘟疫化以及遗传基因学的滥用,玩家在游戏中必须尽可能的逃脱僵尸的追捕,想尽一切办法存活下去。
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