《我的世界》仿真原版黑洞制作教程(15w46a版本以上)

时间:2015/12/14 17:27:36 编辑:Ocean

我的世界》仿真原版黑洞如何制作呢?或许有很多玩家还不知道我的世界黑洞如何制作,下面小编就为大家介绍我的世界15w46a版本以上的高度仿真原版黑洞的制作教程吧,想知道我的世界黑洞怎么做的玩家赶紧来看看吧,希望你们喜欢。

《我的世界》仿真原版黑洞制作教程(15w46a版本以上)

于是我就做了一个黑洞......版本:15w46a或以上

视频(如果有密码的话那密码是:66666HH)

《我的世界》仿真原版黑洞制作教程(15w46a版本以上)

指令来了!

/summon FallingSand ~ ~1 ~ {Block:stone,Time:1,Passengers:[{id:FallingSand,Block:redstone_block,Time:1,Passengers:[{id:FallingSand,Block:activator_rail,Time:1,Passengers:[{id:MinecartCommandBlock,Command:gamerule commandBlockOutput false},{id:MinecartCommandBlock,Command:"fill ~2 ~-3 ~-2 ~8 ~ ~2 stained_hardened_clay 0 hollow"},{id:MinecartCommandBlock,Command:"fill ~2 ~-2 ~-2 ~8 ~-1 ~2 stained_glass 11 replace stained_hardened_clay"},{id:MinecartCommandBlock,Command:setblock ~1 ~-2 ~ wall_sign 4 replace {Text1:"{"text":"黑洞","color":"black","clickEvent":{"action":"run_command","value":"/give @p spawn_egg 1 0 {ench:[],display:{Name:"Black Hole"},EntityTag:{id:Creeper}}"},"bold":true}",Text2:"{"text":"作者:ZCH","color":"blue"}",Text3:"{"text":"右键获得黑洞","color":"black","bold":true}",Text4:"{"text":"","color":"black"}"}},{id:MinecartCommandBlock,Command:setblock ~1 ~-1 ~ wall_sign 4 replace {Text1:"{"text":"右键移除机器","color":"black","clickEvent":{"action":"run_command","value":"fill ~7 ~1 ~-2 ~ ~-2 ~2 air"}}",Text2:"{"text":"","color":"black"}",Text3:"{"text":"","color":"black"}",Text4:"{"text":"","color":"black"}"}},{id:MinecartCommandBlock,Command:"summon ArmorStand ~3 ~-2 ~-1 {CustomName:TogAct,Marker:1,NoGravity:1,Invisible:1}"},{id:MinecartCommandBlock,Command:"scoreboard objectives add l8efbE_A dummy"},{id:MinecartCommandBlock,Command:setblock ~5 ~-1 ~-1 chain_command_block 4 replace {auto:1,Command:"execute @e[type=ArmorStand,score_blackhole_min=1] ~ ~ ~ tp @e[r=3] @e[c=1]"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-1 ~-1 chain_command_block 4 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ entitydata @e[r=15,dx=15,dy=-15,dz=-15] {Motion:[-0.1,0.1,0.1]}"}},{id:MinecartCommandBlock,Command:setblock ~7 ~-1 ~-1 chain_command_block 4 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ entitydata @e[r=15,dx=-15,dy=-15,dz=15] {Motion:[0.1,0.1,-0.1]}"}},{id:MinecartCommandBlock,Command:setblock ~7 ~-1 ~ chain_command_block 2 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ entitydata @e[r=15,dx=-15,dy=15,dz=-15] {Motion:[0.1,-0.1,0.1]}"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-1 ~ chain_command_block 5 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ entitydata @e[r=15,dx=15,dy=15,dz=-15] {Motion:[-0.1,-0.1,0.1]}"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-1 ~ chain_command_block 5 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ entitydata @e[r=15,dx=15,dy=-15,dz=15] {Motion:[-0.1,0.1,-0.1]}"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-1 ~ chain_command_block 5 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ entitydata @e[r=15,dx=-15,dy=15,dz=15] {Motion:[0.1,-0.1,-0.1]}"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-1 ~ chain_command_block 5 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ entitydata @e[r=15,dx=15,dy=15,dz=15] {Motion:[-0.1,-0.1,-0.1]}"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-1 ~1 chain_command_block 2 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=1] ~ ~ ~ kill @e[r=1,type=!ArmorStand]"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-1 ~1 chain_command_block 4 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ tp @a[r=20,dx=-15,dy=-15,dz=-15,type=!ArmorStand] ~0.1 ~ ~0.1"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-1 ~1 chain_command_block 4 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ tp @a[r=20,dx=-15,dy=15,dz=-15,type=!ArmorStand] ~0.1 ~ ~0.1"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-1 ~1 chain_command_block 4 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ tp @a[r=20,dx=15,dy=-15,dz=-15,type=!ArmorStand] ~-0.1 ~ ~0.1"}},{id:MinecartCommandBlock,Command:setblock ~7 ~-1 ~1 chain_command_block 4 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ tp @a[r=20,dx=15,dy=15,dz=-15,type=!ArmorStand] ~-0.1 ~ ~0.1"}},{id:MinecartCommandBlock,Command:setblock ~7 ~-2 ~1 chain_command_block 1 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ tp @a[r=20,dx=-15,dy=15,dz=15,type=!ArmorStand] ~0.1 ~ ~-0.1"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-2 ~1 chain_command_block 5 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ tp @a[r=20,dx=-15,dy=-15,dz=15,type=!ArmorStand] ~0.1 ~ ~-0.1"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~1 chain_command_block 5 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ tp @a[r=20,dx=15,dy=-15,dz=15,type=!ArmorStand] ~-0.1 ~ ~-0.1"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~1 chain_command_block 5 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ tp @a[r=20,dx=15,dy=15,dz=15,type=!ArmorStand] ~-0.1 ~ ~-0.1"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~1 chain_command_block 5 replace {auto:1,Command:"/kill @e[type=Creeper,score_blackhole_min=1]"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~ chain_command_block 3 replace {auto:1,Command:"/execute @e[type=Creeper,score_blackhole_min=1] ~ ~ ~ summon ArmorStand ~ ~10 ~ {Invulnerable:1,NoGravity:1b,DisabledSlots:2147483647,CustomName:"Black Hole"}"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~ chain_command_block 4 replace {auto:1,Command:"/scoreboard players set @e[type=Creeper] blackhole 1 {CustomName:"Black Hole"}"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~ chain_command_block 4 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ effect @a[r=15,dx=-15,dy=-15,dz=-15,type=!ArmorStand] levitation 1 1 true"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-2 ~ chain_command_block 4 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ effect @a[r=15,dx=15,dy=-15,dz=-15,type=!ArmorStand] levitation 1 1 true"}},{id:MinecartCommandBlock,Command:setblock ~7 ~-2 ~ chain_command_block 4 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ effect @a[r=15,dx=15,dy=-15,dz=15,type=!ArmorStand] levitation 1 1 true"}},{id:MinecartCommandBlock,Command:setblock ~7 ~-2 ~-1 chain_command_block 3 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ effect @a[r=15,dx=-15,dy=-15,dz=15,type=!ArmorStand] levitation 1 1 true"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-2 ~-1 chain_command_block 5 replace {auto:1,Command:"/scoreboard players add @e[type=ArmorStand] blackhole 1 {CustomName:"Black Hole"}"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~-1 chain_command_block 5 replace {auto:1,Command:"execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ execute @e[type=!ArmorStand,r=3] ~ ~ ~ summon PrimedTnt"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~-1 chain_command_block 5 replace {auto:1,Command:"/execute @e[type=ArmorStand,score_blackhole_min=1,score_blackhole=1] ~ ~ ~ fill ~-1 ~-1 ~-1 ~1 ~1 ~1 end_gateway 0 outline {Age:1000}"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~-1 repeating_command_block 5 replace {auto:1,Command:"/scoreboard objectives add blackhole dummy"}},{id:MinecartCommandBlock,Command:setblock ~ ~ ~1 command_block 0 replace {Command:fill ~ ~-3 ~-1 ~ ~ ~ air}},{id:MinecartCommandBlock,Command:setblock ~ ~-1 ~1 redstone_block},{id:MinecartCommandBlock,Command:kill @e[type=MinecartCommandBlock,r=1]}]}]}]}

黑洞的功能:

1.吸人和吸生物

2.炸人和炸生物

3.直接秒杀靠得太近的人和生物

好了直接进入教程

指令在此!

/execute @e[type=ArmorStand,score_blackhole_min=1,score_blackhole=1] ~ ~ ~ fill ~-1 ~-1 ~-1 ~1 ~1 ~1 end_gateway 0 outline {Age:1000}

execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ execute @e[type=!ArmorStand,r=3] ~ ~ ~ summon PrimedTnt

/scoreboard players add @e[type=ArmorStand] blackhole 1 {CustomName:"Black Hole"}

/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ effect @a[r=15,dx=-15,dy=-15,dz=15,type=!ArmorStand] levitation 1 1 true

/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ effect @a[r=15,dx=15,dy=-15,dz=15,type=!ArmorStand] levitation 1 1 true

/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ effect @a[r=15,dx=15,dy=-15,dz=-15,type=!ArmorStand] levitation 1 1 true

/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ effect @a[r=15,dx=-15,dy=-15,dz=-15,type=!ArmorStand] levitation 1 1 true

/scoreboard players set @e[type=Creeper] blackhole 1 {CustomName:"Black Hole"}

/execute @e[type=Creeper,score_blackhole_min=1] ~ ~ ~ summon ArmorStand ~ ~10 ~ {Invulnerable:1,NoGravity:1b,DisabledSlots:2147483647,CustomName:"Black Hole"}

/kill @e[type=Creeper,score_blackhole_min=1]

/scoreboard objectives add blackhole dummy

添加一个叫blackhole(黑洞)的计分板

/scoreboard players set @e[type=Creeper] blackhole 1 {CustomName:"Black Hole"}

先把名字叫Black Hole的苦力怕的blackhole的分数设为1,然后干掉它

/execute @e[type=Creeper,score_blackhole_min=1] ~ ~ ~ summon ArmorStand ~ ~10 ~ {Invulnerable:1,NoGravity:1b,DisabledSlots:2147483647,CustomName:"Black Hole"}/scoreboard players add @e[type=ArmorStand] blackhole 1 {CustomName:"Black Hole"}

在blackhole分数为1的苦力怕上面10格刷一个叫Black Hole的无敌的不可编辑的无重力的盔甲架并且不停地给它的blackhole分数加1

/execute @e[type=ArmorStand,score_blackhole_min=1,score_blackhole=1] ~ ~ ~ fill ~-1 ~-1 ~-1 ~1 ~1 ~1 end_gateway 0 outline {Age:1000}

在黑洞盔甲架那刷end gateway装饰

execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ execute @e[type=!ArmorStand,r=3] ~ ~ ~ summon PrimedTn

在blackhole分数至少为40的黑洞盔甲架周围半径为3的除盔甲架以外的实体那刷TNT把它们直接炸飞呵呵

/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ effect @a[r=15,dx=-15,dy=-15,dz=15,type=!ArmorStand] levitation 1 1 true

/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ effect @a[r=15,dx=15,dy=-15,dz=15,type=!ArmorStand] levitation 1 1 true

给旁边的人1秒的失重效果让他们往黑洞那里飘让哥带你装逼带你飞~~~

(上面的黑条上面都没写)

/execute @e[type=ArmorStand,score_blackhole_min=40] ~ ~ ~ entitydata @e[r=15,dx=15,dy=15,dz=15] {Motion:[-0.1,-0.1,-0.1]}

修改周围实体的Motion属性让它们往黑洞那里飞

话说写这个数字花了我好久......

/execute @e[type=ArmorStand,score_blackhole_min=1] ~ ~ ~ tp @e[r=3] @e[c=1]

把盔甲架周围半径3格之内的实体tp到黑洞盔甲架那并干掉它们

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