UI - GUI / HUD
[Fixed] Issues with the tooltips in the quickbar fixed
快速使用栏的浮动提示问题修正;
[Improvement] several GUI situations which lead to potential memory issues
一些GUI导致的内存问题;
[Fixed] Fixed right-click not working in main menu
主界面右键无效;
[Fixed] Minimap: Icons are now properly scaled
小地图上的图标大小比例修正;
[Fixed] Minimap: Resolved several issues with ships
小地图上船只的问题修正;
[Fixed] Minimap: Heroes are now always the highest icons
英雄的图标现在总会显示在小地图最上层;
[Fixed] The Governor Tooltip now has proper layout
城主的悬浮提示可以正确的显示了;
[Fixed] Text Buttons no longer have pixels where they don`t react
文本按钮像素越界问题;
[Fixed] Fixed various lobby settings and displays
大厅的设置和显示的一些问题;
[Fixed] [HUD] Title crashes after spamming two keybindings "A" with "H".
同时按A和H导致的崩溃;
[Fixed] [HUD] The catapult repair panel overlaps the dialogue between Andras and Kente on Final Map 2.
终章2投石车的修复操作窗口显示在肯特和安德拉斯的对话窗口上;
[Fixed] [HUD] Multiple issues present when trying to recruit creatures from Kuwananjaa, on Stronghold 3.
据点3在Kuwananjaa招兵时的一些问题;
[Fixed] [HUD] Misspelled word in the description of Soulkey Shard fragment.
魂匙碎片的介绍的错误拼写;
[Fixed] [HUD] No units are visible in the "unload caravans" screen.
在篷车取出窗口上没有兵种的问题;
[Fixed] [HUD] There is a debug text %stat1 present on the Scroll of Frenzy description.
癫狂卷轴介绍上的多余debug文本;
[Fixed] [HUD] The user is able to open the skillwheel for a Hero that was defeated by clicking the level up notification.
玩家可以通过升级提示(最右侧那里)打开一个已经战败的英雄的技能盘;
[Fixed] [HUD] The `Merge Armies` window is not affected by the timer.
合兵窗口现在也会计时;
[Fixed] [HUD] The Creature portrait contour is smaller for the standard units, in the town recruitment menu.
在城镇的招募界面,未升级兵种的头像的外廓太小的问题;
[Fixed] [HUD] The auto combat prompt disappears each time the enemy makes a move.
(敌方回合?)如果敌人移动,自动战斗结果界面消失的问题;
[Fixed] [HUD] The players that are on closed slots appear in the Thieves Guild screen.
盗贼公会的显示问题;
[Fixed] [HUD][Lobby] The Adventure Map Timer is functional on skirmish against AI.
大地图的计时器对遭遇战打AI也有用;
[Fixed] [Menu] Kick button is present in the Duel Hotseat lobby.
热座对决大厅有踢人按钮;
[Fixed] [HUD][Lobby] Spectator Mode option is available for the client in the Multiplayer Lobby.
非主机方的多人大厅有观察模式选项;
[Fixed] [HUD] Heropedia page acces button is missing for warfare units in Duel Setup lobby.
军备单位的pedia按钮在对决设置界面消失;
[Fixed] [HUD] Several Spell Scrolls provided by the Academy custom building Inscriber will have an inconsistency in regards to prices.
学院卖卷轴的建筑有些卷轴的价格显示和实际不一致;
[Fixed] [HUD] Town governor tooltip text is too small.
城主的悬浮提示文字太小;
[Fixed] [HUD] Sylvan and Academy faction logos appear to have low resolution when viewed from the hero screen.
在英雄界面森林的学院的种族图标分辨率太低;
[Fixed] [HUD] Sending a spy on a "Sabotage" action does not trigger any notification. (it′s a sneaky spy…).
让间谍去破坏不会触发任何提示;
[Fixed] [HUD] The user can multiply artefacts during a trade between heroes in certain conditions.
某些情况下英雄间交换宝物时可以复制宝物;
[Fixed] [HUD] The teleporter icons on the minimap are too big and have a stretched appearance.
小地图上的传送门图标太大和相关问题;
[Fixed] [HUD] Debug text "mName" is present for Anastasya in the game log of Necropolis 1.
亡灵1的游戏信息记录上显示debug文件mName的问题;
[Fixed] [HUD] Blank hero portrait appears when attacking the Sylvan town on Sylvan 4.
精灵4攻击森林城镇时显示空白的英雄头像;
[Fixed] [HUD] Host setting options are not grayed out for the client who joins a duel session.
当加入某个对决游戏时,某些只有主机才能设置的选项没有灰掉;
[Fixed] [MENU] Trailer is playing twice when the user double clicks on `Trailer` option from Extras.
在主界面预告片那里双击会播放预告片两次;
[Fixed] [HUD] "Level up" is not properly visible on the combat victory/defeat pop up.
战斗胜利后如果英雄升级,升级的飘浮文本无法正确的显示;
[Fixed] [HUD] No tooltip information is displayed when the player hovers the mouse over to the hero in the ship (enemy or allied).
敌方或者同盟的英雄在海上时,右键甩过时没有浮动提示信息;
[Fixed] [HUD] Incorrect mouse pointer observed in the options menu during combat.
战斗时选项窗口的鼠标指针问题;
[Fixed] [HUD] The player is unable to open several menus after visiting a Den of Thieves.
英雄在访问Den of Thieves后无法打开某些菜单;
[Fixed] [HUD] On Timber Wars map, the minimap misses some icons in the first turn + wrong order
在Timber Wars地图,第一回合时小地图缺失一些小图标,以及错误的顺序;
[Fixed] [HUD] The description of the `Soul Reaver` ability contains a spelling mistake.
掠魂者技能的说明拼写错误;
[Fixed] [HUD] Incorrect spelling in the tooltip of the word, `Border` present in the Options menu.
选项界面,Border的拼写错误;
[Fixed] GUI - Minimap: All elements can be toggled off, but garrisons.
小地图关卡的图标无法选择不显示;
[Fixed] [HUD] Treasure Hunt map is visible when invoked IGM under certain conditions.
某些情况下,当激活IGM时藏宝图会直接显示出来;
[Fixed] [HUD] Inconsistency present between the griffin portrait and the dwelling`s icon
狮鹫的头像和招募建筑显示的不一样;
[Fixed] [HUD] The player loses creatures when trying to split a stack from his army and inventory with the receive unit panel open.
某些情况下分兵导致的兵种消失;
[Fixed] [HUD] The player cannot interact with the Adventure Map / Combat map in the upper left corner of the screen because of the Game Log layer (chat-improvements).
冒险地图/战斗地图,有结时候玩家无法在左上操作,因为游戏信息记录栏;
[Fixed] [HUD] Every time End Turn is used , chat window is reset for all users in a multiplayer session.
当多人游戏结束回合时,所有玩家的聊天窗口重置;
[Fixed] [HUD] There is an inconsistency between the creatures portraits and the images on the buildings in the Town Hall
兵种的头像和招募建筑显示的不一样;
[Fixed] [Menu] A numeric value appears when assigning a shortcut to a navigation key
设置快捷键时,某些按键(insert之类的)会显示为数字;
[Fixed] [Menu] The "Continue" button persists on the mission select menu after using the Reset Campaign option.
重置了战役进度后,主界面上的继续按钮依然存在;
[Fixed] [HUD] The Text " No game matching the selected criteria " can be seen overlapping with the load icon on Lan and Online Game Browser.
“没有符合该标准的游戏”文本和载入图标重合;
[Fixed] [Heropedia][HUD] Neutral Faction are available for Heroes in Heropedia.
Heropedia的英雄分类中有中立分类;
[Fixed] [HUD] Incorrect Adventure Timer is present between 0.01 to 0.09 and 1.01 to 1.09
冒险地图计时器的错误,出现在0.01到0.09和1.01至1.09;
[Fixed] [HUD] Notification with debug text is observed on accessing settings icon on the combat loading screen (spectator hud) on all the clients PC.
所有观战方的载入窗口的提示文本重合;
[Fixed] [HUD] Wrong Hotkeys depiction for navigation buttons on town screen.
城镇界面的快捷键介绍错误;
[Fixed] [HUD] Loading icon overlaps with text "No image" when the list of maps is loading, while creating a new multiplayer session.
当建一个新的多人游戏时,如果地图表载入中,载入图标和和no image文本重合;
[Fixed] [HUD] "Esc" key loses functionality in the Heropedia menu if said menu is accessed from Multiplayer lobby.
从多人游戏大厅访问Heropedia时取消键无效;
[Fixed] [Menu] The user cannot quit from the Hero Selection Screen when accessed from Multiplayer lobby by pressing the ESC key.
在多人游戏大厅按取消键后,玩家无法从英雄选择界面退出;
[Fixed] [HUD] Skill wheel is accessible from the town screen.
可以直接从城镇界面打开技能盘;
[Fixed] [HUD] Toggling off all mini map options will still display some icons on the mini map.
关闭小地图上的所有图标依然会有一些图标不会消失的问题;
[Fixed] [HUD] In the townhall, on hovering a dwelling the info button should appear like in the recruit menu.
在城镇建设界面,鼠标飘过兵种建筑时应该显示的和招募菜单一样;
[Fixed] [GUI] Pop-Ups for Repairing Bridges, Flavor Texts, Story Texts should be consistent with the latest design.
修桥,Flavor文本,剧情文本应该和最后的设计一致;
[Fixed] [Menu] The user receives no conflict window popup when assigning actions to the navigational keys.
这条看不懂啊……
[Fixed] [Menu] The World map mission highlights do not change when selecting a different hero portrait.
战役的大地图沙盘上的战役文本在点击头像换英雄时不会变高亮;
[Fixed] [Menu] Game menu buttons can not be pressed if the player presses the button in a certain area.
游戏菜单的一些按钮的一些区域无法点击;
[Fixed] [Menu] The Hero select screen will not provide complete information for the user.
英雄选择界面没有提供所有信息给玩家;
[Fixed] [GUI] Artefact slots are placed differently on hero screen and artefact merchant GUIs
英雄界面和购买宝物界面的宝物放置位置不一样;
[Fixed] [HUD] Notifications are not dismissed when using right click.
右侧通知信息右键不会消失;
上一个: 《监狱建筑师》存档修改犯人数量方法
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