第1页:人物界面属性 |
第4页:猎魔人和圣教军 |
第2页:装备常用技能 |
第5页:野蛮人和武僧 |
第3页:巫医和秘术师 |
|
《暗黑3:终极邪恶版》常用装备属性翻译分享
PS4版本快发售了,花时间整理了一些装备中常用技能的翻译,献给那些对英文版无从下手的朋友!
先附上人物界面属性翻译:
Level(* * *):等级(巅峰等级) |
||
Strength:力量 |
Dexterity:敏捷 |
Intelligence:智力 |
Vitality:体力 |
Armor:护甲值 |
Damage:伤害值 |
OFFENSE:攻击 |
|
Damage Increased by(Strength 、 Dexterity 、 Intelligence) |
(力量、敏捷、智力)伤害加成 |
Damage Increased by Skills |
技能伤害加成 |
Attacks per Second |
每秒攻击次数 |
Critical Hit Chance |
暴击几率 |
Critical Hit Damage |
暴击伤害 |
DEFENSE:防御 |
|
Block Amount |
格挡值 |
Block Chance |
格挡机率 |
Dodge Chance |
闪躲机率 |
Damage Reduction |
伤害减免 |
Physical Resistance |
物理抗性 |
Cold Resistance |
冰寒抗性 |
Fire Resistance |
火焰抗性 |
Lightning Resistance |
电击抗性 |
Poison Resistance |
毒素抗性 |
Arcane Resistance |
秘法抗性 |
Holy Resistance |
神圣抗性 |
Crowd Control Reduction |
控场减免 |
Missile Damage Reduction |
远程伤害减免 |
Melee Damage Reduction |
近战伤害减免 |
Thorns |
荆棘伤害 |
LIFE:生命 |
|
Maximum Life |
生命值上限 |
Total Life Bonus |
总生命值加成 |
Life per Second |
每秒生命恢复 |
Life per Kill |
击杀生命恢复 |
Life per Hit |
击中生命恢复 |
Health Globe Healing Bonus |
生命球效果加成 |
Bonus to Gold / Globe radius |
(金币与生命球)拾取距离加成 |
ADVENTURE:冒险 |
|
Movement Speed |
移动速度 |
Gold Find |
金币寻获量 |
Magic Find |
魔宝寻获率 |
Bonus Experience |
经验加成 |
Bonus Experience per Kill |
击杀经验加成 |
第1页:人物界面属性 |
第4页:猎魔人和圣教军 |
第2页:装备常用技能 |
第5页:野蛮人和武僧 |
第3页:巫医和秘术师 |
|
装备常用技能翻译:
以下不包含传奇与绿装专属特殊技能(其他传奇与绿装特殊技能效果翻译,日后再补充)红色部分是目前已经被移除效果,请无视!PS:请注意以下阿拉伯数字并不固定,在游戏中都是随机生成的!
+(416-500)体能?+(416-500)Vitality
+(416-500)力量?+(416-500)Strength
+(416-500)敏捷?+(416-500)Dexterity
+(416-500)智力?+(416-500)Intelligence
+(6-10)%?伤害?+(6-10)%?Damage
+(60-80)-(120-160)点伤害?+(60-80)-(120-160)Damage
+(10-15)%?生命值?+(10-15)%Life
+(373-397)护甲值?+(373-397)Armor
+(10-12)%?移动速度?+(10-12)%Movement?Speed
+16%?格挡机率?+16%Chance?to?Block
+(32-35)%?怪物金币掉落量?+(32-35)%Extra?Gold?from?Monsters
攻击速度提高(5.0-7.0)%?Attack?Speed?Increased?by(5.0-7.0)%
寻获魔法物品机率提高(25-50)%(25-50)%?Better?Chance?of?Finding?Magical?Items
对精英怪的伤害提高(25-30)%?Increases?damage?against?elites?by(25-30)%
精英怪所造成的伤害降低(12.0-16.0)%?Reduces?damage?from?elites?by(12.0-16.0)%
所有技能的冷却时间缩短(5.0-8.0)%?Reduces?cooldown?of?all?skills?by(5.0-8.0)%.
受到的近战伤害降低(6.0-7.0)%?Reduces?damage?from?melee?attacks?by(6.0-7.0)%
受到的远程伤害降低(6.0-7.0)%?Reduces?damage?from?ranged?attacks?by(6.0-7.0)%.
爆击伤害提高(26.0-50.0)%?Critical?Hit?Damage?Increased?by(26.0-50.0)%
爆击机率提高(4.5-6.0)%?Critical?Hit?Chance?Increased?by(4.5-6.0)%
每秒恢复(1864-2476)点生命值?Regenerates(1864-2476)Life?per?Second
控场类有害效果的持续时间缩短(20-40)%?Reduces?duration?of?control?impairing?effects?by(20-40)%
生命之球与药水恢复量?+(20001-29713)Health?Globes?and?Potions?Grant+(20001-29713)Life.
金币与生命之球拾取距离延长(10-20)码?Increases?Goldand?Health?Pickup?by(10-20)Yards.
杀死敌人时掉落生命之球的机率提高(3-4)%?Enemies?you?kill?have?a(3-4)%?additional?chance?to?drop?a?health?globe.
击中时有机会造成(10-20)%?的范围伤害?Chance?to?Deal(10-20)%?Area?Damage?on?Hit.
击中生命恢复?+(1551-1980)+(1551-1980)Life?per?Hit
击杀生命恢复?+(4252-5942)+(4252-5942)Life?after?Each?Kill
击杀怪物获得的经验值?+(140-200)Monster?kills?grant?+(140-200)experience.
使所有能量的消耗减少(5-8)%?Reduces?all?resource?costs?by(5-8)%.
镶孔(1)Sockets(1)
无视耐久度的毁损?IgnoresDurability?Loss
等级需求降低(2-30)Level?Requirement?Reduced?by(2-30)
每秒攻击次数?Attacks?per?Second
+5%?生命窃取?+5%?ofDamage?Dealt?Is?Converted?to?Life
近战和远程攻击者每次击中受到(1525-2000)点伤害?Ranged?andmelee?attackers?take(1525-2000)damage?per?hit
先祖召唤的效果会持续到他们死亡为止?Callof?the?Ancients?last?until?they?die.
(34.0-39.0)%?机率引发流血,在?5?秒内造成(300-400)%?武器伤害(16.0-21.0)%chance?to?inflict?Bleed?for(300-400)%?weapon?damage?over?5?seconds.
+(7-8)圣怒上限(只限圣教军)+(7-8)MaximumWrath(Crusader?Only)
+(7-8)怒气上限(只限野蛮人)+(7-8)MaximumFury(Barbarian?Only)
+(8-10)戒律上限(只限狩魔猎人)+(8-10)MaximumDiscipline(Demon?Hunter?Only)
+(13-14)精气上限(只限武僧)+(13-14)Maximum?Spirit(Monk?Only)
+(7-9)秘能上限(只限秘术师)+(7-9)MaximumArcane?Power(Wizard?Only)
+(120-150)法力上限(只限巫医)+(120-150)Maximum?Mana(Witch?Doctor?Only)
消耗每点精气可获得(126-148)点生命值(只限武僧)Gain(126-148)Life?per?Spirit?Spent(Monk?Only)
每秒精气凝聚提高(2.17-3.00)点(只限武僧)IncreasesSpirit?Regeneration?by(2.17-3.00)per?Second(Monk?Only)
秘能恢复率每秒提高?2.00?点?IncreasesArcane?Power?Regeneration?by?2.00?per?Second
爆击时获得?10?点秘能(只限秘术师)CriticalHits?grant?10?Arcane?Power(Wizard?Only)
每次击杀时获得?30?点法力?Grants?30?Manaper?Kill
法力恢复率每秒提高(12.00-14.00)点(只限巫医)Increases?ManaRegeneration?by?12-14?per?Second(Witch?Doctor?Only)
憎恨恢复率每秒提高(1.35-1.50)点(只限狩魔猎人)Increases?Hatred?Regeneration?by(1.35-1.50)per?Second(Demon?Hunter?Only)
消耗每点圣怒可获得(276-327)点生命值(只限圣教军)Gain(276-327)Life?per?Wrath?Spent(Crusader?Only)
圣怒恢复率每秒提高(1.85-2.00)点(只限圣教军)Increases?Wrath?Regeneration?by(1.85-2.00)per?Second(Crusader?Only)
消耗每点怒气可获得?289?点生命值?Gain?289?Lifeper?Fury?Spent
怒气累积提高?2?点?Increases?FuryGeneration?by?2
+(141-160)毒素抗性?+(141-160)Poison?Resistance
+(141-160)冰寒抗性?+(141-160)Cold?Resistance
+(141-160)神圣抗性?+(141-160)Holy?Resistance
+(141-160)秘法抗性?+(141-160)Arcane?Resistance
+(141-160)电击抗性?+(141-160)Lightning?Resistance
+(141-160)火焰抗性?+(141-160)Fire?Resistance
+(141-160)物理抗性?+(141-160)Physical?Resistance
+(91-100)全元素抗性?+(91-100)Resistance?to?All?Elements
火焰技能造成的伤害提高(15-20)%?Fire?skills?deal(15-20)%?more?damage.
冰寒技能造成的伤害提高(15-20)%?Cold?skills?deal(15-20)%?more?damage.
神圣技能造成的伤害提高(15-20)%?Holy?skills?deal(15-20)%?more?damage.
电击技能造成的伤害提高(15-20)%?Lightning?skills?deal(15-20)%?more?damage.
毒素技能造成的伤害提高(15-20)%?Poison?skills?deal(15-20)%?more?damage.
秘法技能造成的伤害提高(15-20)%?Arcane?skills?deal(15-20)%?more?damage.
物理技能造成的伤害提高(15-20)%?Physical?skills?deal(15-20)%?more?damage.
击中有(10.0-15.0)%?机率造成恐惧(10.0-15.0)%Chance?to?Fear?on?Hit
击中有(1.0-5.1)%?机率造成目盲(1.0-5.1)%Chance?to?Blind?on?Hit
击中有(10.0-20.0)%?机率造成定身(10.0-20.0)%Chance?to?Immobilize?on?Hit
击中有(1.0-5.1)%?机率造成昏迷(1.0-5.1)%Chance?to?Stun?on?Hit
击中有(1.0-2.6)%?机率造成冰冷(1.0-2.6)%Chance?to?Chill?on?Hit
击中有(1.0-2.6)%?机率造成冻结(1.0-2.6)%Chance?to?Freeze?on?Hit
击中有(1.0-2.6)%?机率造成击退(1.0-2.6)%Chance?to?Knockback?on?Hit
击中有(1.0-2.6)%?机率造成缓速(1.0-2.6)%Chance?to?Slow?on?Hit
第1页:人物界面属性 |
第4页:猎魔人和圣教军 |
第2页:装备常用技能 |
第5页:野蛮人和武僧 |
第3页:巫医和秘术师 |
|
巫医:
毒液吹箭造成的伤害提高(10-15)%?Increases?Poison?Dart?Damage?by(10-15)%
疫病蟾蜍造成的伤害提高(10-15)%?Increases?Plague?of?Toads?Damage?by(10-15)%
尸蛛造成的伤害提高(10-15)%?Increases?Corpse?Spiders?Damage?by(10-15)%
火焰炸弹造成的伤害提高(10-15)%?Increases?Firebomb?Damage?by(10-15)%
献祭造成的伤害提高(10-15)%?ncreases?Sacrifice?Damage?by(10-15)%
突尸冲撞造成的伤害提高(10-15)%?Increases?Zombie?Charger?Damage?by(10-15)%
魂灵弹幕造成的伤害提高(10-15)%?Increases?Spirit?Barrage?Damage?by(10-15)%
火蝙蝠造成的伤害提高(10-15)%?Increases?Firebats?Damage?by(10-15)%
强酸毒云造成的伤害提高(10-15)%?Increases?Acid?Cloud?Damage?by(10-15)%
亡者之壁造成的伤害提高(10-15)%?Increases?Wall?of?Zombies?Damage?by(10-15)%
食人鱼造成的伤害提高(10-15)%?Increases?Piranhas?Damage?by(10-15)%
巨尸造成的伤害提高(10-15)%?Increases?Gargantuan?Damage?by(10-15)%
鬼娃大军造成的伤害提高(10-15)%?Increases?Fetish?Army?Damage?by(10-15)%
亡者之握造成的伤害提高(10-15)%?Increases?Grasp?of?the?Dead?Damage?by(10-15)%
召唤虫群造成的伤害提高(10-15)%?Increases?Locust?Swarm?Damage?by(10-15)%
召唤殭尸犬造成的伤害提高(10-15)%?Increases?Summon?Zombie?DogsDamage?by(10-15)%
蚀魂造成的伤害提高(10-15)%?Increases?Haunt?Damage?by(10-15)%
秘术师:
幽光刃造成的伤害提高(10-15)%?Increases?Spectral?Blade?Damage?by(10-15)%
电能脉冲造成的伤害提高(10-15)%?Increases?Shock?Pulse?Damage?by(10-15)%
魔法飞弹造成的伤害提高(10-15)%?Increases?Magic?Missile?Damage?by(10-15)%
电殛造成的伤害提高(10-15)%?Increases?Electrocute?Damage?by(10-15)%
秘法奔流造成的伤害提高(10-15)%?Increases?Arcane?Torrent?Damage?by(10-15)%
冰霜射线造成的伤害提高(10-15)%?Increases?Ray?of?Frost?Damage?by(10-15)%
秘法光球造成的伤害提高(10-15)%?Increases?Arcane?Orb?Damage?by(10-15)%
能量震波造成的伤害提高(10-15)%?Increases?Wave?of?Force?Damage?by(10-15)%
能量旋风造成的伤害提高(10-15)%?Increases?Energy?Twister?Damage?by(10-15)%
陨石术造成的伤害提高(10-15)%?Increases?Meteor?Damage?by(10-15)%
裂光波造成的伤害提高(10-15)%?Increases?Disintegrate?Damage?by(10-15)%
秘法黑洞造成的伤害提高(10-15)%?Increases?Black?Hole?Damage?by(10-15)%
暴风雪造成的伤害提高(10-15)%?Increases?Blizzard?Damage?by(10-15)%
守御之星造成的伤害提高(10-15)%?Increases?Familiar?Damage?by(10-15)%
聚能轰击造成的伤害提高(10-15)%?Increases?Explosive?Blast?Damage?by(10-15)%
多头蛇造成的伤害提高(10-15)%?Increases?Hydra?Damage?by(10-15)%
第1页:人物界面属性 |
第4页:猎魔人和圣教军 |
第2页:装备常用技能 |
第5页:野蛮人和武僧 |
第3页:巫医和秘术师 |
|
猎魔人:
回避射击造成的伤害提高(10-15)%?ncreases?Evasive?Fire?Damage?by(10-15)%
缚影弹造成的伤害提高(10-15)%?Increases?Entangling?Shot?Damage?by(10-15)%
榴弹造成的伤害提高(10-15)%?Increases?Grenade?Damage?by(10-15)%
追噬箭造成的伤害提高(10-15)%?Increases?Hungering?Arrow?Damage?by(10-15)%
缚锤弹造成的伤害提高(10-15)%?Increases?Bolas?Damage?by(10-15)%
元素箭造成的伤害提高(10-15)%?Increases?Elemental?Arrow?Damage?by(10-15)%
扫射造成的伤害提高(10-15)%?Increases?Strafe?Damage?by(10-15)%
多重射击造成的伤害提高(10-15)%?Increases?Multishot?Damage?by(10-15)%
刺穿造成的伤害提高(10-15)%?Increases?Impale?Damage?by(10-15)%
连射造成的伤害提高(10-15)%?Increases?Rapid?Fire?Damage?by(10-15)%
战轮造成的伤害提高(10-15)%?Increases?Chakram?Damage?by(10-15)%
集束箭造成的伤害提高(10-15)%?Increases?Cluster?Arrow?Damage?by(10-15)%
复仇箭雨造成的伤害提高(10-15)%?Increases?Rain?of?Vengeance?Damage?by(10-15)%
卫哨造成的伤害提高(10-15)%?Increases?Sentry?Damage?by(10-15)%
尖刺陷阱造成的伤害提高(10-15)%?Increases?Spike?Trap?Damage?by(10-15)%
战宠造成的伤害提高(10-15)%?Increases?Companion?Damage?by(10-15)%
飞舞刀刃造成的伤害提高(10-15)%?Increases?Fan?of?Knives?Damage?by(10-15)%
圣教军:
正义之锤造成的伤害提高(10-15)%?Increases?Justice?Damage?by(10-15)%
烈空斩造成的伤害提高(10-15)%?Increases?Slash?Damage?by(10-15)%
制裁造成的伤害提高(10-15)%?Increases?Punish?Damage?by(10-15)%
炼击造成的伤害提高(10-15)%?Increases?Smite?Damage?by(10-15)%
盾猛击造成的伤害提高(10-15)%?Increases?Shield?Bash?Damage?by(10-15)%
祝福之锤造成的伤害提高(10-15)%?Increases?Blessed?Hammer?Damage?by(10-15)%
圣光扫击造成的伤害提高(10-15)%?Increases?Sweep?Attack?Damage?by(10-15)%
天堂之拳造成的伤害提高(10-15)%?Increases?Fist?of?the?Heavens?Damage?by(10-15)%
祝福之盾造成的伤害提高(10-15)%?Increases?Blessed?Shield?Damage?by(10-15)%
圣军之阵造成的伤害提高(10-15)%?Increases?Phalanx?Damage?by(10-15)%
天堂之怒造成的伤害提高(10-15)%?Increases?Heaven's?Fury?Damage?by(10-15)%
天谴造成的伤害提高(10-15)%?Increases?Condemn?Damage?by(10-15)%
天罚之剑造成的伤害提高(10-15)%?Increases?Falling?Sword?Damage?by(10-15)%
火炮轰炸造成的伤害提高(10-15)%?Increases?Bombardment?Damage?by(10-15)%
第1页:人物界面属性 |
第4页:猎魔人和圣教军 |
第2页:装备常用技能 |
第5页:野蛮人和武僧 |
第3页:巫医和秘术师 |
|
野蛮人:
先祖之锤造成的伤害提高(10-15)%?Increases?Hammer?of?the?Ancients?Damage?by(10-15)%
旋风斩造成的伤害提高(10-15)%?Increases?Whirlwind?Damage?by(10-15)%
上古之矛造成的伤害提高(10-15)%?Increases?Ancient?Spear?Damage?by(10-15)%
辟地猛击造成的伤害提高(10-15)%?Increases?Seismic?Slam?Damage?by(10-15)%
猛击造成的伤害提高(10-15)%?Increases?Bash?Damage?by(10-15)%
掷刃斩造成的伤害提高(10-15)%?Increases?Weapon?Throw?Damage?by(10-15)%
顺劈斩造成的伤害提高(10-15)%?Increases?Cleave?Damage?by(10-15)%
狂乱造成的伤害提高(10-15)%?Increases?Frenzy?Damage?by(10-15)%
山崩地裂造成的伤害提高(10-15)%?Increases?Avalanche?Damage?by(10-15)%
撕裂造成的伤害提高(10-15)%?Increases?Rend?Damage?by(10-15)%
裂地之震造成的伤害提高(10-15)%?Increases?Earthquake?Damage?by(10-15)%
霸气无双造成的伤害提高(10-15)%?Increases?Overpower?Damage?by(10-15)%
复仇造成的伤害提高(10-15)%?Increases?Revenge?Damage?by(10-15)%
武僧:
伏魔破造成的伤害提高(10-15)%?Increases?Crippling?Wave?Damage?by(10-15)%
断空波造成的伤害提高(10-15)%?Increases?Deadly?Reach?Damage?by(10-15)%
奔雷拳造成的伤害提高(10-15)%?Increases?Fists?of?Thunder?Damage?by(10-15)%
百烈拳造成的伤害提高(10-15)%?Increases?Way?of?the?Hundred?Fists?Damage?by(10-15)%
劲风煞造成的伤害提高(10-15)%?Increases?Sweeping?Wind?Damage?by(10-15)%
七星闪造成的伤害提高(10-15)%?Increases?Seven-Sided?Strike?Damage?by(10-15)%
瞬影打造成的伤害提高(10-15)%?Increases?Dashing?Strike?Damage?by(10-15)%
天地元灵造成的伤害提高(10-15)%?Increases?Mystic?Ally?Damage?by(10-15)%
飓风转造成的伤害提高(10-15)%?Increases?Cyclone?Strike?Damage?by(10-15)%
云龙摆尾造成的伤害提高(10-15)%?Increases?Lashing?Tail?Kick?Damage?by(10-15)%
金钟破造成的伤害提高(10-15)%?Increases?Wave?of?Light?Damage?by(10-15)%
掌造成的伤害提高(10-15)%?Increases?Exploding?Palm?Damage?by(10-15)%
暴风奔袭造成的伤害提高(10-15)%?Increases?Tempest?Rush?Damage?by(10-15)%
相关攻略推荐
热门攻略